Gather every contractable disease — affliction items whose subtype is
disease — found in the world and in the Item compendium packs, as
AfflictionChoice records. Only diseases can be contracted. The
source of each is the affliction's creation data (toObject()), ready to
copy onto an actor.
Gather every contractable disease —
afflictionitems whose subtype isdisease— found in the world and in the Item compendium packs, as AfflictionChoice records. Only diseases can be contracted. Thesourceof each is the affliction's creation data (toObject()), ready to copy onto an actor.