• Build the render context for injury-card.hbs in its miss state — a zone-die aim whose Hit ZN found no zone, so the blow finds no target. There is no injury: no location, level, or Trauma. Pure and Foundry-free.

    Parameters

    • aim: InjuryAimTrace

      The zone-die aim trace that missed.

    • ctx: { actorId: null | string; handlerActorUuid: string; name: string }

      Foundry-supplied card context.

      • actorId: null | string

        The Foundry id of the actor that was aimed at.

      • handlerActorUuid: string

        UUID of the actor handling the card.

      • name: string

        Display name shown in the card header.

    Returns Record<string, unknown>

    The render context for injury-card.hbs.