Derive a being's health from its body-part impairment and dead status. max is always 100; value is the physical ceiling, floored at 1 for a living being (0 only when dead).
dead
max
value
The resolved health inputs.
The { max, value, band } health.
{ max, value, band }
Derive a being's health from its body-part impairment and
deadstatus.maxis always 100;valueis the physical ceiling, floored at 1 for a living being (0 only when dead).