Select the tokens of the active scene that represent a given actor.
A synthetic (token) actor is represented by exactly the single token it
is embedded in. Pass that token as embeddedToken; it is returned only when
it is actually present in sceneTokens (i.e. it belongs to the active
scene), otherwise the result is empty.
A world (linked) actor is represented by every linked token on the
active scene whose actorId matches. Pass embeddedToken as null.
Select the tokens of the active scene that represent a given actor.
embeddedToken; it is returned only when it is actually present insceneTokens(i.e. it belongs to the active scene), otherwise the result is empty.actorIdmatches. PassembeddedTokenasnull.