The result of buildContainerTree: containers plus loose gear.

interface ContainerTree<T> {
    containers: ContainerNode<T>[];
    onBodyItems: T[];
}

Type Parameters

  • T

Properties

containers: ContainerNode<T>[]

Every container with its resolved contents, in input order.

onBodyItems: T[]

Gear not held by any known container — the virtual "On Body" list.