The outcome of a Pall recovery test (Pall rules — Pall Recovery): CS −2 PSL, MS −1 PSL, MF Unconscious (no change; the character falls until PSL reach 0), and CF Face the Pall.

interface PallRecoveryOutcome {
    criticalSuccess: boolean;
    kind: "recover" | "unconscious" | "face";
    pslDelta: number;
}

Properties

criticalSuccess: boolean

On a Critical Success, whether it was a "clean" CS (converts permanence).

kind: "recover" | "unconscious" | "face"

recover (MS/CS), unconscious (MF), or face (CF).

pslDelta: number

Change to Pall Stress Levels (negative recovers).