Whether the skill is currently eligible for Skill Development.
Whether the mastery level is disabled (renders an ✕ in place of numbers).
Effective Mastery Level — the ML after modifiers.
The EML modifier delta summary — the mastery-level ValueModifier's
deltaLabel (e.g. STR +2, ARM ×2), shown as the EML cell's hover
tooltip (#769). Empty when the mastery level has no deltas to explain
(its effective value is just the base).
Fate Mastery Level — the effective fate ML.
The Fate modifier delta summary — the fate ValueModifier's deltaLabel,
shown as the Fate cell's hover tooltip (#769). Empty when there is nothing
to explain.
The skill item id.
The skill's icon image path, shown before the name (#508).
Whether the skill is flagged for improvement (the SDR star).
The mastery-level index (a coarse band derived from the ML).
Mastery Level — the base mastery level.
The skill's display name.
Plain-text notes snippet shown in the Notes column.
Skill Base — the derived attribute-driven base score.
Whether the Skill-Base formula is valid. false → the SB cell renders an
✕ (a malformed / non-numeric expression) instead of sb (#972).
The skill item uuid.
A single skill row as consumed by the skills template.