The result of splitWeaponsByRange.

interface WeaponRangeSplit<W, SM> {
    meleeWeapons: WeaponStrikeGroup<W, SM>[];
    missileWeapons: WeaponStrikeGroup<W, SM>[];
}

Type Parameters

  • W
  • SM

Properties

meleeWeapons: WeaponStrikeGroup<W, SM>[]

Weapons that have at least one melee strike mode.

missileWeapons: WeaponStrikeGroup<W, SM>[]

Weapons that have at least one missile strike mode.