The resolved consequence of an amputation Strength test (section 3.4).

interface AmputationOutcome {
    bleeder: boolean;
    dies: boolean;
    severed: boolean;
    shockPenalty: number;
}

Properties

bleeder: boolean

Whether the wound becomes (or remains) a Bleeder as a result.

dies: boolean

Whether the victim dies (a severed vital location is fatal).

severed: boolean

Whether the struck location is severed.

shockPenalty: number

Additional modifier applied to the resulting Shock Roll (−20 on MS, else 0).