Const
Actor-kind → concrete Logic class. Named (like ITEM_LOGIC_DEF) so the per-kind logic instance type ActorLogicByKind can be derived from it.
Logic class for being (humanoid/creature) actors.
Logic class for cohort actors (group of beings).
Logic class for structure actors (buildings, fortifications).
Logic class for vehicle actors (wagons, ships, etc.).
Actor-kind → concrete Logic class. Named (like ITEM_LOGIC_DEF) so the per-kind logic instance type ActorLogicByKind can be derived from it.