THREAT_NEGATING_STATUSES: readonly [
    "unconscious",
    "sleep",
    "stun",
    "restrain",
    "paralysis",
    "frozen",
] = ...

Foundry status-effect ids that incapacitate a combatant enough that it no longer threatens its enemies. Uses Foundry's canonical ids (note stun, not stunned). dead/defeat is handled separately via the DEFEATED special status effect (combatant.isDefeated).