ACTIVE_EFFECT_SCOPE: {
    ACTOR: "actor";
    MELEE_STRIKE_MODE: "meleestrikemode";
    MISSILE_STRIKE_MODE: "missilestrikemode";
    THIS: "this";
}

Map of active-effect-scope key → value.

Type declaration

  • ReadonlyACTOR: "actor"
  • ReadonlyMELEE_STRIKE_MODE: "meleestrikemode"
  • ReadonlyMISSILE_STRIKE_MODE: "missilestrikemode"
  • ReadonlyTHIS: "this"