MELEESTRIKEMODE_EFFECT_KEY: {
    ATTACK: "mod:attack";
    BLOCK: "mod:defense.block";
    COUNTERSTRIKE: "mod:defense.counterstrike";
    IMPACT: "mod:impact";
    REACH: "mod:reach";
}

Map of melee-strike-mode effect-key name → change path.

Type declaration

  • ReadonlyATTACK: "mod:attack"
  • ReadonlyBLOCK: "mod:defense.block"
  • ReadonlyCOUNTERSTRIKE: "mod:defense.counterstrike"
  • ReadonlyIMPACT: "mod:impact"
  • ReadonlyREACH: "mod:reach"