Overview
This guide walks through creating a playable Being actor in SoHL.
See also: Documentation Hub, Quickstart, Combat Basics
Create the actor
- In the Actors directory, create a new actor.
- Select actor type Being.
- Set name, image, and any basic biography fields.
Establish the core profile
Populate the essentials first:
- Attributes
- Skills
- Movement profile
- Starting gear
A playable baseline is more useful than filling every field before first session.
Add gear and nested capabilities
Many SoHL items are compositional (for example, weapon entries with strike modes).
- Add key gear (weapon, armor, utility equipment).
- Verify expected nested items/modes are present.
- Confirm action availability on the sheet.
Add mystical or special features (optional)
If the character uses mystical systems:
- Add relevant Mystery and/or Mystical Ability items.
- Confirm associated skills or prerequisites are present.
- Verify charges/levels where applicable.
Validate sheet readiness
Before play, confirm:
- At least one combat-capable action is available.
- Skills and core attributes are non-empty where needed.
- Encumbrance/movement values look reasonable.
Common mistakes
- Wrong actor type selected (not Being).
- Missing nested strike mode on a weapon setup.
- Using incorrect base values for attributes or skills.
See also
- Quickstart — the shortest version of this, from install to first roll.
- Being — the sheet you are filling in, tab by tab.
- Attribute and Skill — the two item types a character is mostly made of, and how their values are set.
- Using Compendiums — importing a starting character rather than building one from nothing.
- Creating Actors and Items — the four ways to make an actor, and how to add items to it.
- Working with Gear and Equipment — arming and equipping the finished character.
- User Guide — back to the index.