The injured actor's id (for the card's data-actor-id).
Whether the injury was recorded on the character sheet.
OptionalaimThe zone-die aim trace, present only when the location was derived; the card shows it in place of the "location overridden" notice.
OptionalamputationThe performed amputation test's outcome, when the wound triggered one.
UUID of the actor that handles the card's buttons (e.g. Shock Roll).
OptionalisFinal bleeder disposition, overriding the injury's own when an amputation result makes an otherwise-non-bleeding wound bleed.
OptionallocationTrue when the player specified the hit location by hand rather than deriving it; the card then shows a "Location overridden by player" note.
Card subtitle, e.g. the attacking weapon or a generic label.
OptionaltreatmentTreatment modifier recorded on the wound (echoed onto the card).
Extra context the chat card needs beyond the resolved injury itself.