The Pall Cloud penalties from accrued Pall Stress Levels (Pall rules).

interface PallCloudPenalties {
    agility: number;
    dodge: number;
    move: number;
    perception: number;
    stealth: number;
}

Properties

agility: number

PSL × 5 to Agility tests.

dodge: number

PSL × 10 to Dodge.

move: number

PSL × 10 to Move.

perception: number

PSL × 5 to vision-based Perception tests.

stealth: number

PSL × 10 to Stealth.