The range band of a missile direct shot (see classifyMissileRange).

interface MissileRangeBand {
    direct: boolean;
    impactRangeBonus: number;
    pointBlank: boolean;
    spread: number;
}

Properties

direct: boolean

Within base range — a supported direct shot (else a volley, unsupported).

impactRangeBonus: number

Impact range bonus: +2 at point blank, else 0.

pointBlank: boolean

Within half base range.

spread: number

Hit-location scatter spread: 6 at point blank, else 8.