The delay before an Unconscious victim's Shock Re-Test comes due (Shock
rules — Shock Re-Test): ten minutes, in seconds. An Incapacitated victim
instead re-tests at the end of each combat turn (an event-driven cadence, not a
fixed delay), so it has no analogous constant. See issue #569.
The delay before an Unconscious victim's Shock Re-Test comes due (Shock rules — Shock Re-Test): ten minutes, in seconds. An Incapacitated victim instead re-tests at the end of each combat turn (an event-driven cadence, not a fixed delay), so it has no analogous constant. See issue #569.