The ordered column set each Trauma sub-type shows on the Being sheet (#939),
keyed by TRAUMA_SUBTYPE value. The name/grip/icon lead and the controls
trail are fixed (see traumaLedgerCols); these are the variable middle
columns. Every level column renders the level
sohl.entity.modifier.ValueModifier.
The ordered column set each Trauma sub-type shows on the Being sheet (#939), keyed by
TRAUMA_SUBTYPEvalue. The name/grip/icon lead and the controls trail are fixed (see traumaLedgerCols); these are the variable middle columns. Everylevelcolumn renders the level sohl.entity.modifier.ValueModifier.