ARMORGEAR_EFFECT_KEY: {
    BLUNT: "mod:logic.protection.blunt";
    DURABILITY: "mod:logic.durability";
    EDGED: "mod:logic.protection.edged";
    ENCUMBRANCE: "mod:logic.encumbrance";
    FIRE: "mod:logic.protection.fire";
    PIERCING: "mod:logic.protection.piercing";
    QUALITY: "mod:logic.quality";
    VALUE: "mod:logic.value";
    WEIGHT: "mod:logic.weight";
}

Map of armor-gear effect-key name → change path.

Type declaration

  • ReadonlyBLUNT: "mod:logic.protection.blunt"
  • ReadonlyDURABILITY: "mod:logic.durability"
  • ReadonlyEDGED: "mod:logic.protection.edged"
  • ReadonlyENCUMBRANCE: "mod:logic.encumbrance"
  • ReadonlyFIRE: "mod:logic.protection.fire"
  • ReadonlyPIERCING: "mod:logic.protection.piercing"
  • ReadonlyQUALITY: "mod:logic.quality"
  • ReadonlyVALUE: "mod:logic.value"
  • ReadonlyWEIGHT: "mod:logic.weight"