ATTRIBUTE_EFFECT_KEY: {
    FATE: "mod:logic.fateMasteryLevel";
    MASTERY_LEVEL: "mod:logic.masteryLevel";
    SCORE: "mod:logic.score";
    SUCCESS_LEVEL: "logic.masteryLevel.successLevelMod";
}

Map of attribute effect-key name → change path.

Type declaration

  • ReadonlyFATE: "mod:logic.fateMasteryLevel"
  • ReadonlyMASTERY_LEVEL: "mod:logic.masteryLevel"
  • ReadonlySCORE: "mod:logic.score"
  • ReadonlySUCCESS_LEVEL: "logic.masteryLevel.successLevelMod"