MOVEMENT_MEDIUM: {
AERIAL: "aerial";
AQUATIC: "aquatic";
ASTRAL: "astral";
BURROWING: "burrowing";
NONE: "none";
TERRESTRIAL: "terrestrial";
}
Type declaration
ReadonlyAERIAL: "aerial"
ReadonlyAQUATIC: "aquatic"
ReadonlyASTRAL: "astral"
ReadonlyBURROWING: "burrowing"
ReadonlyNONE: "none"
ReadonlyTERRESTRIAL: "terrestrial"
Map of movement-medium key → value.