MYSTERY_SUBTYPE: {
    BOON: "boon";
    BOOST: "boost";
    FATE: "fate";
    GRACE: "grace";
    OTHER: "other";
    PIETY: "piety";
}

Map of mystery-subtype key → value.

Type declaration

  • ReadonlyBOON: "boon"

    A flat ±N modifier to an associated skill's mastery level, from any source.

  • ReadonlyBOOST: "boost"

    One or more temporary mastery boosts to an associated skill (Mastery Boost table).

  • ReadonlyFATE: "fate"

    A mystery that quantifies the ability to alter destiny or fate.

  • ReadonlyGRACE: "grace"

    A mystery that quantifies ability to call effectually on divine favor.

  • ReadonlyOTHER: "other"

    A mystery that does not fit into the other predefined categories.

  • ReadonlyPIETY: "piety"

    A mystery that quantifies devotion to a religion.