Variable SKILL_COMBAT_CATEGORY
SKILL_COMBAT_CATEGORY: {
ALL: "all";
MANEUVER: "maneuver";
MELEE: "melee";
MELEEMANEUVER: "meleemaneuver";
MELEEMISSILE: "meleemissile";
MISSILE: "missile";
NONE: "none";
}
Type declaration
ReadonlyALL: "all"
ReadonlyMANEUVER: "maneuver"
ReadonlyMELEE: "melee"
ReadonlyMELEEMANEUVER: "meleemaneuver"
ReadonlyMELEEMISSILE: "meleemissile"
ReadonlyMISSILE: "missile"
ReadonlyNONE: "none"
Map of skill-combat-category key → value.